From Hell
Patch notes · News · Live player count
About
From Hell is a third-person action survival horror. Explore an ancient manor in the late 1960s, fight ghouls and all kinds of monsters from the mythical underworld. Survive, craft items, solve puzzles and unlock secrets in the hunt for secret of your missing old friend.
Media Gallery(7)
Detailed
Explore an ancient manor in the late 1960s when your old friend sends you a letter asking for help. Join me on a journey into the darkness where every encounter could be your last. With each step you discovering secret of your friend, an archaeologist, discovered in the darkest hours of his life. Collect and use weapons, items and explore a partially nonlinear map. Fight ghouls and all kinds of monsters which emerged from the dark depths of the mythical underworld and try to stay alive. Use the secrets of the extinct mystical blue plant of ancient Egypt, craft items and powerful ammo, solve puzzles and unlock secrets in the hunt for secret of your missing old friend.From Hell is a third-person action survival horror game inspired by action survival games from the 90s developed on Unreal Engine 5.***********Tips:When you oppening the door, press interaction again and you will kick itWeapons have aditional damage to ammo and when are fully aimed, there is another additional damageEnemy have per bone damage + weakspots. Steadily aiming for the head is most effective.Player can jump higher, when run. But both drain stamina.**********
Patch Notes & Announcements(7)
MAJOREarly Access patch in 1.0.8
Changelog: Wheel Menu: - changed dead zone for mouse - when player stats is full (eg: healthkit), consumable item it will be not used - playing propper sound by action (if consumable item is or not us
MAJOREarly Access patch in 1.0.7
Doors should not automatically close anymore when player or enemy is close Added checking for quest items, letters and weapons - if the player doesn't have them, they will reappear in the level (shoul
MAJORPatch Early Acess v 1.0.6
Fixes: Menu system: - Fixed bugs in Menu system, when player pressed Escape (or gamepad button) in various menu except Paused menu, caused mismatch or blocked input for opening inventory. - hide HUD w
MAJORPatch EA v 1.0.5
New menu, that shows up after player died Saving: player can now save game only by typewritter. They are on 3 places: - Ofiice in Mansion - Entrance to Egypt Underworld - Room in main Tomb - Various f
MAJORPatch EA v 1.0.3
Added hints for door, that can be unlocked by one side. Fixed: various enemy visuals for humanoids. Other: minor fixes Enabled Player procedural leaning for better animations in movement. Can be turne
MAJORPatch EA v 1.0.2
various interaction fixes
MAJORPatch EA v 1.0.1
First pass of optimizations. Others will come on a regular basis. Fixed issue with pause menu, when escaped is pressed.
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