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[Patch] Early Access 1.15, 1.16 version
October 29, 2020by dnen123
GamePatchNote Digest
Crowded Blue Dot Patch Notes — October 29, 2020
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
We will prepare a roadmap in the near future!
Languages
- French, German, Spanish and Brazilian Portuguese have been supported.
Gameplay
- People demand 25% less food.
- Tax revenues decrease by 25%.
- Tool durability is reduced 7% faster.
- If the citizen does not have the tool, the efficiency is reduced to 20%.
- Before nightfall, children and old people go home first.
The lag has been reduced because citizens return home sequentially. - The upkeep of the police station has increased by 5%.
- The recipe of fabric has changed (cotton 1 -> fabric 1)
- The recipe of chemicals has changed (3 fruits -> 4 chemicals)
- As the value of fabric and chemicals increased, the prices of clothes and medicine also increased.
- The prices of stone houses and townhome have risen slightly.
- The storage limit of warehouse has increased by 25%.
- Small random events will occur.
They have the effects of changing happiness or resource's price.
UI & UX
- Can set any of the keyboard shortcuts.
- The overlay maps allow you to see production, the number of workers and residents, and happiness on the game map.
You can check the state of buildings by clicking the buttons at the bottom of the screen. - The camera zoom-out range is extended so that you can see more widely.
hotfix 1.16
- Fixed an issue where research was not completed at 99% when the factory was demolished.
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