GamePatchNote Digest
LV99: Final Fortress Patch Notes — September 26, 2020
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
- Added a full-screen option to the options menu.
- Saving has been removed from the menu as it was never meant to be there.
- When talking to him for the first time, Commander Elgrim will now explain HP, EP, STR, DEF, MAG and BAR if you ask him to.
- Skills that cost 25 EP now only cost 20 EP in order to make them more attractive compared to normal attacks.
- Gracious Nova: Now works as the description states.
- Mind Control: Doesn't automatically disappear after 3 turns anymore.
- Titanium Rain: Lowered chance of being removed when taking damage from 100% to 25%.
- Yggdrassil: Now attacks from a distance as it should.
- The Dungeon Seal debuff (that enemies have before defeating the first Ancient God) no longer lowers max EP and lowers STR, DEF, MAG and BAR by only 37.5% (instead of 50%).
- Alpha Dungeon Puzzle Room 1: Pillars don't play a sound effect anymore if they don't actually move.
- Hydra Slayer: Removed the chance for another attack at the end of a turn.
- Mandrake Princesses: Added the Poisonous trait.
- Fixed the Soul Cage item description: There are 108 souls to collect, not 144.
- Changed the way boss EP are communicated.
- Optimised some texts. Added some texts.
- Fixed some minor errors. Made some minor optimisations.