tModLoader Patch Notes — May 1, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hello everyone! It is time for the May 2026 Stable Update, as well as some other news.
This month's announcement contains news about 1.4.5 update progress, a quick showcase of new mods from the past month, and the changelog for the new stable release.
Future Terraria 1.4.5 Support
As mentioned previously, the process of updating tModLoader to all of the new content and features of the Terraria 1.4.5 update (Bigger and Boulder) will take some time. This process as well as any other big changes desired by the modding community for this update will take many months still.
Terraria 1.4.5 Support Progress
Last month we announced that the initial process of moving thousands of code changes over to the new Terraria source code was mostly complete and that we were ready for experienced contributors to help us go the rest of the way in restoring remaining functionality.
Since then we've had many community code contributions from experienced modders who have answered the call. Work has been done to support new vanilla town NPC systems as well as many other changes to the structure of the source code. Many regression fixes and bug fixes have also been made. We are extremely grateful for those willing to help with this process. The tModLoader team will continue to work with experienced modders to progress towards the tModLoader 1.4.5 update.
There are still many tasks to be done, if you are interested in contributing code for the 1.4.5 update, the 1.4.5 Update Information page has information on how to contribute and what tasks remain to be done. That page also explains how to join the "1.4.5-dev" beta branch. Users can join that beta branch to help identify and report remaining bugs, but please don't expect that version of the game to be stable.
We'd like to encourage modders to take this opportunity to come discuss any tModLoader API shortcomings with the tModLoader team and contributors on Discord, even if they are not able to personally contribute the changes. Major releases present an opportunity to fix issues that couldn't be addressed properly in regular monthly releases.
As usual, community contributions are discussed mainly on Discord initially and then on GitHub to be implemented.
Terraria 1.4.5 Support FAQ
Q: "Will all of my mods still work on v1.4.5 immediately?"
A: Due to how much has changed in the Terraria v1.4.5 update, the short answer to this is "no". Modders will, however, have ample opportunity to update their mods to v1.4.5 before it is officially released, so as long as the mods you are using are still maintained by the modder, they should be available on v1.4.5 once it has a stable release for players.
Q: "What will happen to 1.4.4?"
A: 1.4.4 mods and the 1.4.4 version of tModLoader will continue to exist and be available for players both during porting and after. It will be supported as a Legacy version like 1.3 and 1.4.3.
Q: "When will 1.4.4 stop receiving updates?"
A: 1.4.4 will continue to receive maintenance updates to ensure it stays functional. We do not have a date for when content updates will stop; in the near-term 1.4.4 will continue to receive regular updates until we are ready to 'Preview' the 1.4.5 beta build to modders.
Q: "Will 1.4.5 be backwards compatible with my worlds and players from 1.4.4?"
A: From tModLoader's side, one of our guiding principles is to ensure the player experience is as seamless as possible. We aim to maintain backwards compatibility in tModLoader and encourage modders to keep this in mind when it comes time.
New Mods Showcase
Here is a collage of new mods released this past month. There were over 350 new mods this month! Have you tried any of these mods yet? Find any hidden gems? Be sure to regularly check the workshop for newly released mods, we're positive you'll always find something fun and interesting to try out. Click here to see the most popular new mods from this month.

Stable Release
We will continue to update the 1.4.4 version of tModLoader with bug fixes as we work on updating tModLoader to the Terraria v1.4.5 update (Bigger and Boulder). We are grateful for the massive amount of community participation in developing and testing new features each month.
If you are having issues of any sort, definitely don't hesitate to check out our FAQ on GitHub or reach out to us at our Discord.
Changelog
The following is a list of the most noteworthy changes made for this release. As a reminder, modders should consult the Update Migration Guide to see how to adapt to the new changes.
Major Changes
New Features
Solxan: Detect and handle situations where subscribed mods are unlisted or banned so users can continue playing with the same mods: 1, 2, 3
turtletowerz: Update and improve the dedicated server management script and docker container
API Changes
None
Bug Fixes
Quality of Life and Other Fixes
Mirsario: Remove misleading version mismatch message from error messages so users can more clearly understand error messages
JavidPack: Fix issue causing player to detach from ropes when using some broadsword weapons
API Fixes and Changes
JavidPack: Fix XML documentation not being extracted from mods when expected
JavidPack: Direct new modders to the localization wiki to teach how localization works
JavidPack: Log selected language to help diagnose some issues
Cloudea: Fix tModCodeAssist code inconsistency
Other
ExampleMod and API Documentation
JavidPack: Various Documentation Updates: 1
AlienBlox: Remove duplicate code from ExampleDoorOpen
Localization
ayuyoiM: Chinese
We would also like to mention that we have volunteers translating our monthly release announcements into several other languages. If you would like to help translate these announcements into a supported language, please reach out on Discord.