The Goodbye Letter
Frag Grounds Patch Notes — February 18, 2025
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
If you look at the history of the game's updates and announcements, you'll see the communication has been overwhelmingly one-sided - no feedback and no suggestions regarding the game from the community.
For a long time it hasn't been much of a problem, as I continued to make updates without the community's guidance. And yes, a lot of people don't realize I'm the sole developer of this game. Obviously I bought a lot of assets for it, as I mostly do programming, and the quality of those assets can make you think that there was a team behind it (and in some sense, there was).
The insufficient support made me have to shift my attention away from Frag Grounds. In my free time I would work on new features, and 4netplayers.com have been generous enough to keep the servers running free of charge for several years, but they eventually informed me they cannot consider providing their service for Frag Grounds any longer due to insufficient orders for private servers (and I don't blame them!), so it seems appropriate to end things here.
But the amount of replies to the announcement of the retirement and supporters who decided to buy the game after this announcement (again, THANK YOU!!!) surprised me, and I decided to share more details beyond the cold and brief previous announcement, as the community deserves it.
Behind the scenes, I spoke with publishers and other industry people to try to get funding and do something big with this game, but it didn't work.
Here's a quick look at something cool I've been cooking for a while (for this bad boy I had to make the animations myself, as others were asking ridiculous prices for that):
And I recommend that you check out those videos from a content creator that played Frag Grounds! I found them relatively recently, and I think they are hilarious: