GamePatchNote Digest
Damascus Patch Notes — February 26, 2021
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Patch 1.24

Ferrymen are offering travel to the dangerous and illustrious Punk Hazzard. An island on the East coast of Rogues Rest that is treacherous to travel to due to the many islands which cause shipwrecks. Punk Hazzard is a cursed island where toxic gasses constantly plague the locals, however amongst all the danger there are many treasure to be found!
Patch 1.24 - Patch Notes
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General
+ A new island named Punk Hazard has been added to the game. It can be found east of Dockthda. It is a poisonous island and the player will take 5 damage every 10 ticks if they are not wearing the full Hazmat Suit. Players can either travel from Dockthda or Icewyntale to get there.
+ Potash Deposits have been added to the game. They can be found at Punk Hazard. They require level 35 in Mining to mine and players need pots in their inventory to mine them.
+ Sulphur Deposits have been added to the game. They can be found at Punk Hazard. They require level 50 in Mining to mine.
+ Dragon Gas Vents have been added to the game. They can be found at Punk Hazard. They require level 1 in Chemistry to be collected from. Players need Airtight Containers to collect the Dragon Gas from them.
+ Nitrogen Filters have been added to the game. They can be found at Punk Hazard. They require level 45 in Chemistry to be collected from. Players need Airtight Containers to collect the Nitrogen Gas from them.
+ Hazmat Equipment has been added to the game. It is made up of a Hazmat Mask, Hazmat Top, Hazmat Pants, Hazmat Gloves and Hazmat Boots. Wearing all the Hazmat equipment protects players from taking damage on Punk Hazard. Punks and Science Punks drop these items.
+ Punks have been added to the game. Their combat level is 77 and they attack with range.
+ Science Punks have been added to the game. Their combat level is 123 and they attack with range.
+ Zorglings have been added to the game. Its combat level is 55 and it attacks with melee. They drop Adrenal Glands.
+ Unicorns have been added to the game. Its combat level is 53 and attacks with melee. Players can collect Unicorn Blood on death if they have an Airtight Container in their inventory.
+ The Cursed Yeti has been added to the game. It is a boss. Its combat level is 403 and attacks with psychic. It has a strong resistance to melee attacks.
+ The Enchanted Heart has been added to the game. It is used when making E. Damascus items. It has a 1 in 300 chance of dropping from the Cursed Yeti.
+ E. Damascus melee items have been added to the game. They require 5 of the relevant Damascus item as well as an Enchanted Heart to make.
+ The Plasma Belt has been added to the game. It has a 1 in 300 chance of dropping from the Cursed Yeti. It can be used to store up to 30 Empty Plasma Bottles. The Empty Plasma Bottles in the Plasma Belt will fill up first before any others in a player's inventory.
+ Players can only have 1 Plasma Belt in their inventory at a time and cannot sell, note or deposit if there are items in the Plasma Belt.
+ A Pot has been added to the game. It is used to when mining a Potash Deposit.
+ Potash has been added to the game. It is mined from a Potash Deposit. Pots are needed in order to mine a Potash Deposit. It is used when making gunpowder.
+ Nitrogen Gas has been added to the game. It can be collected from a Nitrogen Filter with Airtight Containers in a players inventory. It is used when making Liquid Nitrogen and Napalm.
+ Sulphur has been added to the game. It is mined from a Sulphur Deposit. It is used when making Gunpowder and Bullets.
+ Airtight Containers have been added to the game.
+ Reinforced Blood of Destruction has been added to the game. It is acquired through destroying Destruction Potions. It then is used for making Large Destruction Potions.
+ Added the ability to make Gunpowder. It requires level 28 Chemistry, can be made in a player's inventory and needs Potash, Sulphur and Coal. It makes a Gunpowder Keg which can be opened for 10 Gunpowder.
+ Added the ability to make Liquid Nitrogen. It requires level 38 Chemistry, can be made in a player's inventory and needs Nitrogen Gas and Enchanted Ice.
+ Added the ability to make Napalm. It requires level 48 Chemistry, can be made in a player's inventory and needs Nitrogen Gas and Sulphur.
+ Added the ability to make Steel Bullets. It requires level 10 Explosives and uses a Steel Bar and Gunpowder.
+ Added the ability to make Psywood Bullets. It requires level 30 Explosives and uses a Psywood Bar and Gunpowder.
+ Added the ability to make E. Copper Bullets. It requires level 50 Explosives and uses a E. Copper Bar and Gunpowder.
+ Added the ability to make E. Gold Bullets. It requires level 70 Explosives and uses a E. Gold Bar and Gunpowder.
+ Added the ability to make Damascus Bullets. It requires level 90 Explosives and uses a Damascus Bar and Gunpowder.
+ Added the ability to make Copper Throwing Knives. It requires level 10 Fletching and uses a Copper Bar and Deadwood Logs.
+ Added the ability to make Bronze Throwing Knives. It requires level 20 Fletching and uses a Bronze Bar and Pine Logs.
+ Added the ability to make Iron Throwing Knives. It requires level 30 Fletching and uses a Iron Bar and Oak Logs.
+ Added the ability to make Steel Throwing Knives. It requires level 40 Fletching and uses a Steel Bar and Willow Logs.
+ Added the ability to make Psywood Throwing Knives. It requires level 50 Fletching and uses a Psywood Bar and Acacia Logs.
+ Added the ability to make E. Copper Throwing Knives. It requires level 60 Fletching and uses a E. Copper Bar and Weerwood Logs.
+ Added the ability to make E, Gold Throwing Knives. It requires level 70 Fletching and uses a E. Gold Bar and Redwood Logs.
+ Added the ability to make Damascus Throwing Knives. It requires level 80 Fletching and uses a Damascus Bar and Baobab Logs.
+ Added the ability to make Copper Bolts. It requires level 15 Fletching and uses a Copper Bar, Deadwood Logs and Feathers.
+ Added the ability to make Bronze Bolts. It requires level 25 Fletching and uses a Bronze Bar, Pine Logs and Feathers.
+ Added the ability to make Iron Bolts. It requires level 35 Fletching and uses a Iron Bar, Oak Logs and Feathers.
+ Added the ability to make Steel Bolts. It requires level 45 Fletching and uses a Steel Bar, Willow Logs and Feathers.
+ Added the ability to make Psywood Bolts. It requires level 55 Fletching and uses a Psywood Bar, Acacia Logs and Feathers.
+ Added the ability to make E. Copper Bolts. It requires level 65 Fletching and uses a E. Copper Bar, Weerwood Logs and Feathers.
+ Added the ability to make E, Gold Bolts. It requires level 75 Fletching and uses a E. Gold Bar, Redwood Logs and Feathers.
+ Added the ability to make Damascus Bolts. It requires level 85 Fletching and uses a Damascus Bar, Baobab Logs and Feathers.
+ Added a Chemistry Components Store to Punk Hazard.
+ Added a Dragon Plasma Store to Punk Hazard.
+ Added a Explosives Components Store to Punk Hazard.
+ Added a General Store to Punk Hazard.
+ Added 3 Blue Dragons to Punk Hazard.
+ Added 3 Black Dragons to Punk Hazard.
+ Took away the right click option "Add Ignore" on other players.
+ Added the ability to clear a private chat with another player.
+ Added the ability for ranging attacks to go over water and fences.
Bug Fixes
+ Fixed a bug where players could receive a boss task for Guildwork if they did not have a combat level of 100 or above.
+ Added a missing Guildwork icon for the mini map and the world map at Port Tall.
Balance Changes
+ Large Destruction Potions has changed to require Reinforced Blood of Destruction and not Blood of Destruction.
+ Pots have been added to the Explosive Components stores.
+ Air Tight Containers have been added to the Explosive Components stores.
+ Gunpowder stock has been decreased from 5000 to 100.
+ Liquid Nitrogen stock has been decreased from 1500 to 150.
+ Napalm stock has been decreased from 1000 to 50.
+ Dragon Gas stock has been decreased from 1200 to 80.
+ Empty Plasma Vial stock increased from 100 to 5000.
+ Grenades have been giving a rework.
+ Small Grenades can be made at Level 1 Explosives and give 3 exp.
+ Small Napalm Grenades can be made at Level 5 Explosives and give 6 exp.
+ Small Gas Grenades can be made at Level 15 Explosives and give 12 exp.
+ Small Freeze Grenades can be made at Level 20 Explosives and give 15 exp.
+ Medium Grenades can be made at Level 25 Explosives and give 18 exp.
+ Medium Napalm Grenades can be made at Level 35 Explosives and give 24 exp.
+ Medium Gas Grenades can be made at Level 40 Explosives and give 27 exp.
+ Medium Freeze Grenades can be made at Level 45 Explosives and give 30 exp.
+ Large Grenades can be made at Level 55 Explosives and give 36 exp.
+ Large Napalm Grenades can be made at Level 60 Explosives and give 39 exp.
+ Large Gas Grenades can be made at Level 65 Explosives and give 42 exp.
+ Large Freeze Grenades can be made at Level 75 Explosives and give 48 exp.
+ Small Lifesteal Grenades can be made at Level 80 Explosives and give 51 exp.
+ Medium Lifesteal Grenades can be made at Level 85 Explosives and give 54 exp.