GamePatchNote Digest
Hex of Steel Patch Notes — June 19, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
CHANGES
- Unit names are now properly localized when using the ‘realistic naming’ setting.
- Engineers can now build/place down tile units (fortifications, factories…) on tiles that are non-empty from unit (as long as they are allies), changing the tile under an existing unit will however reset its entrenchment value (down to zero).
- Updated manual.
FIXED
- A retreating unit moving across an enemy landmine and dying as a result of it would keep the tile as ‘busy’.
- Artillery damage could become positive and heal enemy units when playing with ‘damage reduction over attack frequency’ setting in very specific cases.
- Fixes to unit names capitalization (all words are now capitalized).
- Several Panzer III L were present on the Sevastopol 41 scenario, even though they were not available at that time.
- Mobile issue where overrun happens instantly during the attack
- Minor localization typo.