Invaden Patch Notes — July 15, 2020
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hey Y'all,
Lighting and shadow fixes. The maps have been enlightened, shadows are not as dark also.
The floating trees on Northern Fight map fixed, and the ambient audio reduced.
Have one of the houses on Desert Defiance re textured, one more to go.
Increased/improved the visual quality, that goes for all maps, weapons, player models, etc...
Reduced kills needed for airstrike from 7 to 6. Attack Apache kills reduced from 10 to 8.
Made the circle on the m14 sight thinner, so you can see much better now.
We are currently working on; a fatigue indicator, compass, increased weapons volume, reducing the hit indicator effect, And dealing with some spawn issues, where enemies spawn to close on death match. Arguing about the hit indicator, again!
More to come!
Best Wishes, Veteran Soldier