Horizon's Gate
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About
Voyage into the wide world of Eral as an explorer, trader, or privateer. Defeat your enemies on land or at sea in deep but straightforward tactical combat. Unravel the secrets behind Dominio's betrayal – or sail off in search of your own adventure.
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Detailed
Voyage into the wide world of Eral as an explorer, trader, or privateer. Unravel the secrets behind Dominio's betrayal - or sail off in search of your own adventure.Engage in deep but straightforward tactical combat on land or at seaExplore the world in your ship, then disembark to explore dungeons with your crewCreate your crew from 8 playable races, unlock 36 classes, learn & upgrade 150+ abilities, and equip your choice of 100+ passive abilitiesBuild a devastating armada of Ice Reavers and Sea Serpents – or sail past trouble with a small but swift fleetServe under one of three factions, amass wealth as a trader, or become a reviled pirateAbilities are good for more than just combat – freeze a river to cross it, or grow seeds into vines to scale mountains!Unique fantasy setting – not one elf, orc or goblin in sightBuilt using the same engine, mechanics, and setting as the highly-rated Voidspire Tactics and Alvora Tactics (however, knowledge of those games is NOT required for Horizon's Gate!)
Patch Notes & Announcements(59)
MAJORVersion 1.5.97: Rare bugs fixin'
Some extremely rare edge cases are now fixed - like weird things happening when giving enemy Undead buffs, using Torment over and over to pass statuses around, or using Sleep Dart on... well... I don'
MAJORVersion 1.5.965: Aelomander fix
At some point, those sneaky Aelomanders from Slugvine Forest started skipping people's turns every time they used their Inhale ability - skipping their allies' turns, or even skipping the player's tur
HOTFIXVersion 1.5.964: Counter hotfix
Due to a bug in the implementation of supportAbilReplaceAliasID, Counter Shot and the like were accidentally incompatible with melee Counter abilities. This has been fixed! There are also some little
MAJORVersion 1.5.962: Better Balestra
Turns out Bolt Balestra's calculation for offhand damage was using the main hand's weapon strength - that's now fixed! And to compensate for cases where the main hand was stronger, Bolt Balestra is no
MAJORVersion 1.5.96: Omni fixes
A buff or two, a handful of bugfixes, and lots of modding improvements (including the option for a mod config menu)! CHANGES Omnipode's element skill bonus increased from +1 -> +2 (this also buffs its
MAJORVersion 1.5.952: Big Tooltips
A bugfix update just in time for the Turn-based RPG fest! This fixes some rare bugs and some crashes that non-english language computers were running into. And there's a new option that lets you make
MAJORVersion 1.5.951: Speed & convenience
More speed, more polish! This patch is for getting rid of minor pain points and speeding up slightly inefficient dialogs. Also, a fun new feature for crew planning! Ever forget what classes you were g
MAJORVersion 1.5.945: Single Tap fix
One of the mod features added in the last patch accidentally broke the Ranger's Double Tap so that it did not, in fact, double tap - so here's a small bugfix patch! Now it will properly attack twice.
MAJORVersion 1.5.944: More little fixes
Various convenience items are on the list today, like reporting Monster Den quests anywhere and losing less morale when you run out of food. Not the most exciting patch, but it is a big one for modder
MAJORVersion 1.5.93, and a new game announcement: Kingsvein!
Updates on Horizon's Gate continue - even while I'm making another game! I recently announced Kingsvein, a brand new Tactics RPG set in an infested castle deep in the weird realm of Graven. {STEAM_CLA
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