Wreckfest 2 Patch Notes — May 22, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Fixes
- Improved game stability.
- A possible fix for glitchy tiles appearing on terrain.
- Car ambient shadow no longer flickers.
- Light cars can no longer flip heavier ones as easily.
- Car to car contacts no longer result in glitchy bounces as often.
- Improved car contact precision, fixing most of ghost contacts.
- Improved car to terrain collisions so they are smoother.
- Tires and other small props no longer cause massive damage to the car.
- Collision sound effects now get triggered more consistently.
- Reduced the slow down effect of offroad surfaces.
- Cars can no longer clip through static objects.
- School Bus no longer rolls over so easily.
- Improved Popper suspension setup.
- Adjustable Brakes now have a "Front Balancer" toggle.
- Added new thin straight/bent line decals in Crap-It decal library.
- Improved Cinematic Cameras on various cars.
- AI cars no longer merge to the racing line too aggressively at the start, causing collisions.
- AI is now better at dodging oncoming traffic, particularly when encountering the player car.
- AI Sets are again visible in the game data.
- Player list columns no longer jump around.
- Player list now lists correct players.
- Chat log size now stays fixed.
- Improved checkpoints on various tracks.
- Improved some track collision geometry.
- Improved weather consistency.
