Patch Update v6.04.03
Starship Troopers: Terran Command Patch Notes — June 11, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Troopers!
A patch has been deployed to fix a number of issues.
Ghutana campaign missions
Rocket Research
Updated “Construct Bug Cages” tutorial.
Impact Analysis
Fixed soil Prospector only able to be repaired once, causing the mission to no longer be able to be completed.
Chemical Compound
Fixed “Destroy the marked Bug Nests” objective incorrect progress count in UI.
Fixed E-Pulse Cannon objective reminder triggering while already completed.
High Security Prison
Added 2 spawn pits at the north-east Radio Station.
Securing the inner perimeter now grants 2 War Support.
Unto the Breach
D.I.M. Dart Launcher can now be attacked and destroyed by the Arachnids.
Fixed “Kill 30 Bugs with the Hydra” objective counting kills before the player owns the Hydra, causing the mission to no longer be able to be completed.
Features
Setup The Eradicators DLC tag for Steam Workshop.
Added new technologies to The Eradicators DLC.
High Explosive Collar: Horde Handler “Detonate Defenders” ability damage & anti-armor increased
Synthetic Armor Coating: Armor upgrade for both tier 1 bipeds
Bombardier Base: Adds a rooftop container to the Main Base that launches “drugged” Bombardiers
Drones Pod Defense: Allows deploying Drone Drop Pods from any Radio Station for emergency defense
Fixes
Fixed units introduced by The Eradicators DLC not available in the in-game editor.
Fixed Support Troopers not purchaseable from a Radio Station in non-Territory Mode scenarios.
Fixed crash in a Territory Mode mission with objective “Capture the Radio Station” when loading a save.
Fixed crash when opening Territory Mode mission screen after disabling a DLC.
Fixed certain Arachnid bugs not spawning when defending an incursion point, causing mission “High Security Prison” to no longer be able to be completed.
Fixed Territory Mode missions with objective “Clear all Hives” auto-completing when loading a savegame.
Fixed Territory Mode missions with objective “Kill Scorpions” auto-completing at the start of the mission.
Fixed Territory Mode mission “Pollution Pit” for “The Peacekeepers” battlegroup failing at the start of the mission.
Fixed not being able to complete objective “Extinguish fires” on the Territory Mode mission “Fire Lanes” for “The Eradicators” battlegroup.
Fixed unit emblem moving away from unit while soldiers are stunned.
Fixed units spawned by mind controlled Arachnids showing in the unitpanel and using supply.
Fixed newly unlocked units/techs/arachnids not shown in Territory Mode progression screen.
Fixed abilities which change the traits of a unit not executing.
Fixed Tanker Bug and M11 Marauder rotating when executing an ability.
Fixed Scorpion Bug ability not dealing damage.
Fixed Territory Mode mission “Ground Zero” having a slope behind a hive.
Move orders are now displayed from soldier instead of from invisible point.
Fixed XP pips on emblem not shown for Rifle Squads that have been upgraded from Rifle Recruits.
Fixed not being able to kill Reactor Booster.
Fixed the M9 Sledgehammer "Launch Drop Turret" ability text not displaying correctly.
Fixed Territory Mode mission "Hellhole" for The Eradicators battlegroup having no hives on the map.
Changes
Reduced the volume of the Adjutant notifications.
Muted “under attack” notification for all “drugged” Bugs.
Added traits to Wiki entries for units of The Eradicators DLC.
Reordered the Bug Threats of certain Territory Mode missions.
Fixed Territory Mode missions not having enough Bug Threats for their amount of Battle Tiers.
Updated the unit upgrade pools.
Updated credits page to cover all current DLC.