Inferna Patch Notes — May 6, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
We’re excited to bring you today’s update, including an important Unity version upgrade, new quality-of-life features, visual improvements, and several bug fixes to improve your gameplay experience!
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Unity Version Update
New Unity Version:
- We updated Inferna to a new Unity version. This is an important step for upcoming updates and helps us prepare the game for future improvements, features, and technical upgrades.
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New Features
Overhauled Settings UI:
- The Settings UI has been overhauled into a cleaner 1-column layout.
- Some sliders now include input fields, allowing players to enter exact values more easily, such as for UI scaling.
Bleed Effect Returns:
- The bleed effect when taking damage or being at low HP is back.
Improved Item Split Window:
- The item split window now has an input field, making it possible to specify exact amounts when splitting item stacks.
Quest Area Highlight Improvements:
- Quest area highlights now show the quest name when hovering over them.
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Changes
Graphics & Visual Settings:
- Removed the option to disable post processing completely.
- Removed the option to disable lighting completely.
- Improved automatic graphics preset detection on mobile.
- The Day/Night cycle now defaults to enabled.
- Dynamic shadow cascade distances have been adjusted to make shadow transitions less noticeable.
Hotkey Improvements:
- The Debug Overlay F10 is now listed as a hotkey in the settings and can be rebound.
Name & HUD Adjustments:
- In-world names are now slightly smaller and have a constant pixel size, meaning names appear smaller on larger resolutions.
- Reduced HUD text size, as seen in the tutorial.
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Bug Fixes
Dungeon & Collision Fixes:
- Fixed Zagan’s dungeon wall collisions.
- Fixed a missing rock collision on Caratas.
- Fixed a few smaller object placement errors on the Forgotten Dune.
Visual & Effect Fixes:
- Fixed the oversized selection effect for Kharos.
- Fixed flying orbs, such as EXP, HP, and MP orbs, sometimes not resetting fully, which could lead to glitchy trails.
Controls & Interaction Fixes:
- Fixed a case where clicking outside the Inferna window could still cause the player to move.
- Fixed being unable to click “through” highlights or markers on the map and minimap to walk there.
UI & System Fixes:
- Fixed untranslated hotkey category names.
- Fixed a disconnect caused by an unhandled error at low quality settings.
- Fixed validation errors not being displayed properly during actions such as character creation.
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Your feedback is crucial! Please share your thoughts on these updates and report any issues you encounter. Thank you for being a valued member of our community!
Happy gaming!
The Inferna Team