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Version 3.0.2 Update - Quick Fixes
August 15, 2024by YCG
GamePatchNote Digest
Shovel Knight Pocket Dungeon Patch Notes — August 15, 2024
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hey there Pocketeers! This new update contains a few fixes for Mod Support, and other bugs that the community has reported!
Bug Fixes
- Fixed Mr.Hat’s portrait would be missing when entering his shop.
- Fixed units wouldn’t spawn on sideroom bosses when wearing the Red Alert Beret.
- Fixed Chester would unlock when leaving his siderom without interacting with anything.
- Fixed gems not carrying over to camp when losing to a full board
- Fixed Scrap Knight being able to grab Prism Knight’s clones
Mod Support Fixes
- Fixed mods that created custom variables wouldn’t create them when swapping characters in camp.
- Fixed `quandary_run` variable not being set properly at the moment "controller_run_start" is executed.
- Fixed helmet mods not working properly for modded characters.
- Fixed a crash on selecting a modded character in hub and then disabling all mods.
Steam
- Implemented split keyboard scheme for versus (shift + 2 when selecting controllers)
Have you found a bug? Or have feedback for the team? There are two ways you can get in contact with us!
- You can join our discord and post in the #paradox-pack-dlc-feedback channel
- You can email us at [email protected]
We hope that you're enjoying Pocket Dungeon's Paradox Pack DLC! Happy Puzzling!