Shady Knight Patch Notes — February 1, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Small Quickmap Improvements
Dynamic music now works on levels with no enemies and reacts to shards being collected or your speed when there are only orbs
Warp exit points now reposition properly on Setup
Fixed spawning off-grid objects didn't work in some cases, like spawning a rope at the very middle of a log, or hooks on a side of the arch block, etc.
Fixes
Fixed a thrown shield no longer auto-catches if you happen to fly faster
Fixed slide landing on a slope at high speed would sometimes bounce you off the ground
Fixed huge slope jump on collision while sliding downhill
Fixed a disappearing weapon when performing a quick grapple-jump-boost from it while armed
Fixed the old-new 'jump boosts stack' bug
cptnsigh