Lock 'n Load Tactical Digital: Core Game
Patch notes · News · Live player count
About
Lock 'n Load Tactical is fast and Furious tactical combat that is fast to learn. In LnLT you get squads, weapon teams, armored vehicles, fixed-wing aircraft, and, in the modern-era games, helicopters. Individuals such as Leaders, Medics, Snipers, Chaplains, Advisors, and, of course, Heroes.
Media Gallery(14)
Patch Notes & Announcements(260)
MINOR05 Dec 23 Early Access Build
- fixed a potential AI loop with it trying to use ord-only support weapons (such as PTRS rifle) vs unarmored targets. - claymores no longer allowed to fire into a hex with friendly units in it. - fixe
MINOR15 Nov 23 Early Access Build
- possible fix for joysticks affecting slider input. - fixed Map 88 not being properly selectable in Battle Generator. - fixed StuG H missing purchase cost.
MINOR13 Nov 23 Early Access Build
- Heroes of Normandy Battlepack 3 DLC released - fixed M2 Bradley IFV not having an ATGM Depletion #. - Scenario Editor: added unit attributes May Fire at Unspotted Units, Mixed Arrival Group OK, Depl
MINOR26 Oct 23 Early Access Build
- multiplayer: further fixes for counter images going missing on one computer. - Scenario Editor: added scenario attribute Alternating Setup (Random). - Scenario Editor: added SSR No Adjacent Activati
MINOR20 Oct 23 Early Access Build
- fixed a crash on Mac when going to the options->interface screen. - fixed mounted units from being able to enter bunkers while still mounted. - added an option to disable the log file (on options->v
MINOR08 Oct 23 Early Access Build
- fixed artillery broken by previous build.
MINOR06 Oct 23 Early Access Build
- fixed a bug with unloading passengers from vehicles who were carrying things themselves; sometimes the carried items would not be properly marked to be in the unloading hex. - fixed a bug where the
MINOR28 Sep 23 Early Access Build
- fixed a bug where the AI would move units into helicopter hexes with the intention of entering Melee. - fixed a bug where a unit that does a Close Assault and makes the morale roll but fails the ass
MINOR18 Aug 23 Early Access Build
- fixed a bug where the AI was not checking stacking limits when placing units upstairs during Setup (really only caused violations in scenarios with specially-restricted limits, like Sniper's Den). -
MINOR21 Jul 23 Early Access Build
- added text to the message log when a 2 is rolled on an Ordnance Attack to indicate it is an automatic hit. - fixed a bug where a solo Leader sent into a Close Assault while carrying an appropriate w
You Might Also Like
Popular titles trending on Steam right now.












