Bandit the game Patch Notes — April 23, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
List of changes
icons on the map of unknown locations have been changed
the icon on the map indicating the quest objective has been changed (red X)
the map interface has been slightly changed
new map graphic style
journal interface reworked
now the map also displays quest that are not currently tracked (Blue X)
when you hover over an inactive quest on the map, you can click on it to start tracking that quest
stats menu reworked
the button from the stats menu to go to the learning points spending menu window has been removed
You can now spend points on the stats screen
God of War and the Great Crystal open a dialogue window, not a point spending menu
Now it displays above the health bar how long the "light" spell will last
abilities menu reworked
Buttons have been added to the abilities menu so that you can learn skills directly from this menu
now in the description of the book with blueprint there is information whether a given blueprint is already known
game loading screen reworked
more loading screens and tips
dialog window reworked
reworked death screen
in the teleport selection window there are now icons next to the names
Pickpocket window reworked
The grindstone window has been redone