GamePatchNote Digest
Ratropolis Patch Notes — August 9, 2021
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
The mobile version of Ratropolis has finally been released. You can download it for free on Google Playstore, but only the Merchant and the General leaders are free to play. Rest of the others are purchasable.

Play wherever you want by downloading Ratopolis from the Google Play Store.
We are still working on iOS version, planning to launch service in September.
Bug Fixes
- Some minor errors occurred while saving/loading has been fixed
- no longer summons through the defensive Wall
- no longer increases the damage of in percentage value.
- Cards's descriptions created by used on Lv2 buildings are now appears normally.
Gameplay
- : Card cost decreased 27 -> 20
- : Number of Ratizen gaining increased 1 -> 2
- : Gold gaining increased 5 -> 8
- : Number of ally removed 3 -> 2, Growth to target group increased 3 -> 5
- Growth to target group increased 15->20, when leveled up, number limit no longer increases
- : Card cost decreased 30 -> 20
- : Increased DMG 30 -> 40
- : Card cost decreased 73 -> 60
- : Duration increased (15 -> 30)
- Advisor: Increased movement debuff to enemy 40% -> 60%
- Advisor: Gold Gain increased (50 -> 100)
- Advisor: Building Cost Reduction increased (25% -> 30%)
UI/UX
- An alarm for unable of using cards, due to the shortage, has been added.
- An alarm for unable of using cards, for Skill Cards having the effect due to the shortage, has been added.
Fan Art
- drawn by SarahDancePainter

- drawn by swipero4ek
