A reworked UX
Orbi Universo Patch Notes — December 17, 2020
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hello everyone,
Today I have the pleasure to present you our new update focused on the UX.
Shadow node
Now the Nodes that are removed from your civilization got their position remembered, So if they reappear they will at the same place they were dismissed.
Permanant investement
Are you tired of always checking your nodes to keep them at the max? Now you can add a permanent investment, the node will auto-invest to reach the maximum value.


It's useful for values that have a moving maximum value or nodes that vary because of events.
To keep track of the node that could potentially consume is resources a tooltip is available in the resource bar.

When an investment is automatically done that way a signal is made to indicate what node is consuming your resources

Stat Screen
To help you know exactly what happens to your nodes in real-time we made a new screen that you can access in the opening window of a node

This gives access to a screen where you can in addition to seeing the relation between nodes a detailed rapport on what nod affects it, and what node is being affected.

Some interface correction
The dismissed nodes in the shop are no longer related to the speed of the game.

We show the max of resources in the tooltip
The unsignaled nodes got an arrow if they appear under the shop