Cold Shell dev progress 2021
Cold Shell Patch Notes — December 31, 2021
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hello!
First of all, I wish you all a happy new year!
I rarely post to Steam, but here is a Cold Shell update, to keep you informed.
Main story quests are 100% complete now (but lack some small arts here and there). So yeah, one can start a game and walkthrough it all the way to the end credits. Here is a spoiler-free ending screen.
Arena selection screen has the enemies' art updated. It has 9/10 battles ready now, i have to finish the last one. 90% done.
Controls customization screen. I've heard more than once that people may want to change the controls. It's rather hard to implement (for a not-so-skilled person as myself). BTW for the default controls i've taken keys from emmm... a very popular, classic, top-down game that has melee combat, lakes of blood and drug references. But anyways, you will be able to select your own keys in the game, yay!
For more transparency each skill's description will now show you more info on damage you can deal (or HP you can heal). E.g.: instead of "strong bash" it's now "x4 DMG bash".
I still have a few side missions to finish, bugs to fix, and boring technical stuff to do. But i can finally see the finish line ahead of me. Steam release date is updated to 2022 (obviously). And i will keep working towards finishing the development sooner than later.

You can follow game's twitter for weekly (or so) updates on the development process.
Once again, happy new year everyone!