Tartapolis Patch Notes — February 12, 2021
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Attention City Dwellers!
This is a H.I.V.E. public announcement!
Tartapolis officialy opens the City gates! So welcome Citizens! It has been an incredibly perilous journey to get to this point! However we prevailed! We hope everyone will enjoy the game that we put so much love and hard work into. The current release is 1.0.0 and we plan to go from there. The final version including all planned updates would be around 1.2.0. After that point we will announce and release Tartapolis Director's cut free DLC which will bring a new area into the City, as well as additional aspect of the story.
Allright Citizens! Time for some technical stuff...
Tartapolis is a game that heavily relies on your hard drive performance. It's very light on GPU in terms of calculations but heavy in terms of memory usage. It's important to note is that the game has two quality settings in the options menu. Mid is intended for use with HDD and High is for SSD's. That being said, with a decent hard drive it should run on integrated GPU.
Along with the launch of the game we started our Discord channel! If you want to reach out to developers with questions/suggestions you can do so here:
https://discord.gg/ARVtpWZcXK
In the coming weeks we are going to provide a few updates further improving the game, fixing some glitches and bugs(non critical), improving optimization and more! Stay tuned for updates as we are going to announce them beforehand.
Hope everyone enjoys the game!
Fusion Studios