Just King Patch Notes — December 5, 2025
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
The King announces a new Major Update!

Hello heroes! We are finally bringing you the massive update that was brewing in the beta after a year of hard work. We want to thank you all for the incredible support and patience you’ve shown us throughout the entire period we’ve been working on Just King.
We are still fine-tuning a few things, so we are counting on you to join our Discord to provide feedback, especially if you feel any input functionality has been left out or needs improvement.
The focus of this update was to create a better experience for new players while introducing useful new features for our veterans (yes, we have a Fast Level Up button now!).
New Features & Content
Tutorial Added: Finally! We have added a proper tutorial to help new players get the hang of the game.
Save System Overhaul: You asked, we delivered. We now have a Separate Save System. You can finally have a "clean" game experience without having to manually delete files from your system folders.
Gameplay & Balance
Run Pacing: Runs are now shorter with a better distribution of Gold and XP.
Duel Mode Ranks: We have implemented a ranking system for Duels.
Note: The competitive mode you know and love is still here, but now you must climb a few ranks before reaching the point-based brawls.
We completely redefined the points earned per match.
This change is designed to reduce frustration for new players by preventing them from immediately facing off against "tryhard" players aiming for the Top 3.
Input Rework: Keyboard and Joystick support has been revamped. We are looking for direct feedback to make this experience as comfortable as possible.
UI & Visuals
UI Overhaul: The game interface has been completely readjusted. It is now 300% more vibrant and decorated!
Duel Customization: Added new Icons and Borders for the Duel mode.
Quality of Life:
Added a Fast Level Up button.
Better tab organization for information.
Crownpendium Update: Improved data centralization for easier reference.
🔮 What's Next?
Moving forward, we will be increasing the interval between updates. This will allow us to divide our workload better and focus on our next project.
Speaking of which: Our next project will also involve the Nanas we all love! However, it will have a different style... less "arena shooter" and more focused on crazy combinations.
For the next week, we will be keeping a close eye on Discord and taking notes on all your feedback. We hope you enjoy the changes.
Good luck and have fun!
-Vish Team