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#ScreenshotSaturday - Improved Tail Mechanics
May 11, 2019by IfThen Software LLC
GamePatchNote Digest
Fruit Crawler Patch Notes — May 11, 2019
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
https://www.youtube.com/watch?v=VFdc8QFPy-Q
This week we have been working on improving the tail mechanics, so that the player doesn't get knotted up as easily. Jake designed a system where the tail segments are constantly trying to get directly behind the segment in front of them, and it seems to have helped.
What do you think of the new motion?