V.L.A.D.i.K Patch Notes — March 9, 2019
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
-After death, the download will no longer be so tedious and long, it will be 1-3 seconds, regardless of the PC (I used to even 40 seconds before)
-The main load from the main menu is accelerated by 15%
-Fixed a bug when clicking on the download and there was a black screen and nothing could be done
-The physics is removed that the players do not even see or run past
-Forget about crashes, if at least one rabbit ever leaves, I'll buy the whole group for a beer (Baltic 9)
-Conservation will never fly again
-Slightly optimized map
-Changed the stock triggers ue4 engine to their custom, so that they would be saved
- During a pause, the corpses no longer fly up
-The bug was removed, when after loading the dead NPS went through the air and did not disappear, thereby loading the system
-Fixed and corrected some dialogs
And many more different small changes.