Nomads of the Fallen Star
Patch notes · News · Live player count
About
A trade sim & turn-based squad-RPG set in a dynamic & living sci-fi post-apocalyptic world. Take the reigns of a rag-tag scavenger gang as they unravel the mystery of the Fallen Star.
Media Gallery(15)
Patch Notes & Announcements(20)
MINORTrading Cards Incoming
Greetings adventurers, Firstly, thank you all for the support! I was recently made aware that Steam enabled Trading Cards for Nomads of the Fallen Star, due to enough player interest. {STEAM_CLAN_IMAG
MINORPatch Notes (v1.09)
Just a small update to fix a reported bug: * The mercenary mission to deliver a data-crystal to an agent in hostile territory could lead to combat against the wrong faction target or wrong NPC (near d
MINORPatch Notes (v1.08) & Misc Updates
Changes in v1.08: * The slider when buying tradegoods has been changed to be less fiddly, it's now more precise for smaller amounts. * NPC scavengers when they have a bounty hunt contract vs player sq
MINORUpdate #16: Tweaking time (QoL)
Patch Notes (version 1.07.7): * Added separate icons for the current time mode, pause, 1x and 2x time in the top-left menu, besides the time-dial. * Clicking on these time icons will trigger the appro
MINORUpdate #15: Some QoL feature requests
Patch Notes (version 1.07.6) - Added a function to discard unwanted cargo & equipment. In the squad inventory menu, + Left-Click on tradegoods or equipment icon to throw it away. - Expanded the Commun
MINORUpdate #14: Balance change & bugfix
Patch Notes (version 1.07.5): - Lowered the crafted armor optimal level for all recipes. The intent is to make armor crafting more attractive and viable compared to high tier armors from the factions.
MINORUpdate #13: Camera control changes & improvements
Patch Notes (version 1.07.4): - Camera panning with the key will extend further, enabling you to pan across the entire worldmap. You may also right-click on the map and the camera will position there,
MINORUpdate #12: Small bugfix and minor balance change
Patch Notes (version 1.07.3): - Fixed some typos and a few dialog choices. - Increased the NPC Scavenger jealously AI factor, when you compete with them on trading and trade missions, they will be mor
MINORUpdate #11: Trade mission log & bribing militia warbands
Patch notes: - The communications log for trade missions also displays the quantity of tradegoods that the town or outpost seeks. - Fixed a dialog bug when attempting to bribe hostile faction militia
MINORUpdate #10: Some more improvements
Just a small one today. Patch notes: - The Option to auto-pause the worldmap on loading from town/battle also applies to when crafting is complete. The intent is to help players who miss the notificat
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